PolyPaint

Carraig is now completely textured but im still in the process of fine tunning baking the texture maps to capture as much of the detail from the original polypainting.


Before I started texturing I had in mind that he would have skin like a hippo/boar and in my research - end up going for a dappled skin pattern adapted from a sow and a fawn. In the process of polypainting I wanted to add a few details and wanted to refine the detail on the horseshoes so create a number of custom alpha brushes.


I then plotted out rough projections of the textures both as a plan and as reference to project with the zproject brush.